The most significant performance issue right now is how uneven our frame rate is whenever new things have to be loaded or stuff has to be cleaned up. Even if your memory is not full, it will freeze the game waiting for the asset. If you don't believe me because people are all saying the opposite in this thread (except the heavily downvoted guy) then check the last dev blog. Also you can expect a longer wait time until you get into the game if you have a slow HDD (I doubt it'll be that much longer though). So this Thursday we'll see our RAM usage go through the roof and hopefully the freezing will be solved. The second is to not freeze the game whilst it's pulling the remaining files from the HDD. If you don't have enough, then it'll pull from the HDD as usual. The first is to preload EVERYTHING into RAM. If you have a lower amount of RAM then you would get more frequent pauses (because it would have to dump stuff it already moved to the RAM).Īndré has attacked this problem on 2 fronts. This means if your HDD was slow, then you would get longer pauses. When you move to different areas of the map it would synchronously ask the HDD to move the files it needed into RAM and wait for it to complete. I don't get why people are hating on him.Īs explained in the previous dev blog, the game wasn't putting everything into RAM (so it only puts stuff in there that it needs when you first spawn). The HDD guy is not an idiot, it's exactly the problem but it relates to RAM. The upvoted comments are ironically incorrect. People don't really understand how the game used to work. But most games are more optimized and run fine on 4 gigs of memory. So you pull out your gun to shoot a guy and as soon as you click, it freezes for 5 seconds while it loads up the sound of a gun. With less memory, suppose you haven't heard a gunshot in a while, that sound will have been removed from ram. If you have a lot of ram, sure, the game loads up the sound of your gun being fired, and after that, you are OK. To do this, it reads from the hard drive. When you don't have much ram, the game is constantly removing things from memory and adding things back when necessary. Accidentally upgrade a wall to wood material when you haven't seen wood material in a while, 10 second pause, etc. Loot a body for the first time since connecting, 5 second pause. Numerous LONG pauses when doing things, sometimes above ten seconds. I play with 4GB and can confirm that it sucks. The guy who says it is all about the hard drive is an idiot, or just kidding.
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